Avaritia 1.12.2, 1.11.2 – Mod to End All Mods

Author: LadyLeska
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avaritia 1 12 2 1 11 2 mod to end all mods

Avaritia (1.12.2 and 1.11.2) creates powerful products with extremely expensive recipes.

This mod is compatible with many other mods, so you will need to add more mods. It was originally intended to be a parody mod. This is because mods can add content that is significantly more expensive or better than other mods, or counter content from other mods. It adds valuable end-game content that can only be created after playing for several weeks or months. This is not fair for pvp and other official servers.

Do you find yourself the kind of Minecraft modded player who rushes to the “end game” only to give up once they are there? Would you prefer the process to take longer? GregTech is a great tool, but you wish it was more time-consuming. Are you stuffed with Galgadorian Drills, and wish that there were a mod that did more than just give you the tools on a platter? This mod might be right for you.

Screenshots:

Minetweaker Support

Dire Crafting Table

Crafting Recipes:

Recommend that you should install Just Enough Items (for mods using Forge) or Roughly Enough Items (for mods using Fabric) to view the full recipes included in this mod

Minetweaker Info:

If you want to use this mod for only the crafting table, you’ll need to enable “Crafting Only” in the config.

Minetweaker commands are:

  • mods.avaritia.ExtremeCrafting.addShapeless(output, ingredients);
  • mods.avaritia.ExtremeCrafting.addShaped(output, ingredients);
  • mods.avaritia.ExtremeCrafting.remove(output);
  • mods.avaritia.Compressor.add(output, amount, input); //(amount is an int)
  • mods.avaritia.Compressor.add(output, amount, input, false); //(if you want the recipe to use the scaling system)

They work similarly to the standard crafting methods in vanilla Minetweaker.

Crafting Recipes:

Recommend that you should install Just Enough Items (for mods using Forge) or Roughly Enough Items (for mods using Fabric) to view the full recipes included in this mod

The mod revolves around a 9×9 crafting table which is used to craft resources added by the mod. These resources are always used in a specific pattern within the crafting table.

The mod also adds recipes for the Creative Energy Cells from AE2 and TE. This may seem overpowered at first but at the point where the player is able to craft them it is not that useful to the player anymore except for the point that it does not need a refill. The Creative Energy Cell from Thermal Expansion can only output 100,000 RF/t per side and the Creative Energy Cell from Applied Energistics 2 is only useful for its own network. In fact these creative items are only useful to reduce the space required for energy production to 0.

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