Botania Mod – 1.18.2, 1.17.1 – Magic Tech Based on Nature

Author: FixEye
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botania mod 1 18 2 1 17 1 magic tech based on nature

Botania Mod (1.18.2, 1.7.1) is a mod that focuses on natural magic. The idea behind Botania Mod is to create magical plants and devices using the power of Mana, the earth’s energy.

Botania can be used by itself, and is intended to be so. However, it works well with other mods. This mod is focused on automating without grinding. The mod focuses on how systems must be designed and not simply copied from a wiki or NEI blueprint.

Botania adheres to some design guidelines:

  • They are not boring or overdone, and they don’t have any pipes, wires, or equivalent.
  • Avoid using GUIs to hinder in-world interaction
  • To minimize the incentive to minmax, don’t show numbers to the players.
  • Use only two particle effects to create beautiful visuals
  • Wherever possible, use or provide renewable resources.

With some goals in mind:

  • By engaging in play and not just rewarding, you can break the rule that mods are a means to an end.
  • You can have fun and balanced gameplay without having to grind.
  • Incentivize sandbox play and the creation fun contraptions
  • Provide an immersive experience.

Screenshots:

Beautifully Presented: Decorate your worlds with colors. Botania generates a total of sixteen new flowers, all of these are used both for decoration and crafting. As a bonus, they have shiny particles and can be used for dyeing.

 

Uniquely Powered: With an original, aim and time based power system, Botania has a much different feel than your typical magic or tech mod. Controlling Mana and seeing it flow in real time can bring a new light to your base.

Immersive & Automatable: Botania takes the work to the world, with a no GUIs for interaction philosophy and careful design to make sure almost everything is perfectly automatable within itself. Given some thought, of course.

Thoroughly Documented: The Lexica Botania is the compedium of knowledge of this mod, easilly craftable in-game via a book and a sapling, it gives you all the information you’d ever need to know about Botania.

Packed with Content: With hundreds of different items and blocks and infinite manners of putting them together, Botania is packed with a ton of content. Much more content is hidden under the item list with the challenges it presents.

Pretty plains…

The Lexica Botania

A look at the Power System in action, creating water runes.

Various lenses you can put on your Mana Spreaders to change their behaviour.

The Heisei Dream, one of the flowers currently implemented, turns mobs against eachother.

Introduction:

o get started in Botania, one needs to find magical flowers around the world, they spawn in one of 16 colors. These flowers can be made into petals, which are the main crafting material in the mod.

An ingame documentation book exists, in the form of the Lexica Botania. It tells you how the mod works. You can make it  by combining a book with any sapling.

Botania features a power system called Mana, which is a somewhat original power system, compared to most others out there. It’s a power system that requires aiming and time coordination, as the power does not go where you want automatically or instantaneously.

The Mana can also be applied for other tasks, such as Runic Infusion (see video below), enchanting, repairing tools or powering magical artifacts.

Crafting Recipes:

Recommend that you should install Just Enough Items (for mods using Forge) or Roughly Enough Items (for mods using Fabric) to view the full recipes included in this mod

Requires:

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