Create Crafts and Additions Mod – 1.18.2, 1.16.5 – Electrifying the Create Mod

Author: Kompot
0
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create crafts and additions mod 1 18 2 1 16 5 electrifying the create mod

Mod 1.18.2, 1.16.5), which extends Create, adds an Electric Motor that generates kinetic Energy from Forge energy and an Alternator that does the opposite with 75% efficiency. You will need a Rolling Mill to craft these items. This is a kinetic machine used to make wires and rods. All of the recipes can be found in Just Enough Items MOD.

Features:

  • Electric Motor: Generates kinetic energy from Forge Energy, provides a ComputerCraft peripheral.
  • Alternator: Generates Forge Energy from kinetic energy.
  • Rolling Mill: Used to craft Wires and Rods.
  • Creative Generator: Generates a limitless supply of Forge Energy.
  • Induction Heater: Heats furnaces using Forge Energy (Replaces External Heater from Immersive Engineering).
  • Connector & Wires: Wires for energy transfer.
  • Redstone Relay: Controls energy flow with Redstone.
  • Accumulator: Energy storage.
  • Charging Station: Charges electric items.
  • Tesla Coil: Charges electric items, can also be used to inflict damage to Players and Mobs.
  • Furnace Burner: Furnace which doesn’t require a smelting recipe to run.
  • Crude Burner: A Furnace Burner that is fueled by liquids such as Seed, Plant, Crude, and Creosote Oil.
  • Overcharged Hammer: A powerful throwable melee weapon.
  • Chocolate and Honey Cake.
  • Diamond Grit Sandpaper.
  • Multimeter.
  • Biomass, Biomass Pellet, Sead Oil, and Bioethanol.
  • Various wires, rods, spools, and other crafting components.

Screenshots:

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