Distant Horizons Mod – 1.19.2, 1.18.2 – A Level of Detail Mod

Author: EvgenBro
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distant horizons mod 1 19 2 1 18 2 a level of detail mod

Distant Horizons Mod (1.19.2, 1.18.18) adds a Level Of Detail system (LOD) to Minecraft. This implementation simplifies chunks and allows for a longer render distance, without affecting performance.

This mod allows you to see further without making your game a slideshow. You can now enjoy the lookout tower that you built on top a mountain.

Screenshots:

Variable Detail: Fake chunks closer will become larger and less detailed the further they are from the player, increasing performance.

Distant Fog: Fog can be enabled and disabled in the config GUI.

256 render distance: By default the mod renders at 64, but can go up to 4096! (although anything above 512 may become difficult due to high RAM or GPU usage)

Cave/Nether support: Now you can see farther in caves! I mean, you still can’t see that far because you’re in a cave…

Custom map support: Pictured: Super Hostile Iceolation

Ground level horizon

A Distant Horizon

Modded Terrain Generation: Distant Horizons works with mod terrain generators!

Night time forest

Cliff side: Vanilla render distance 4. Mod render distance 512.

Ciff side: Vanilla render distance 4. Mod render distance 512.

Detail levels: The mod will render chunks at different detail levels depending on how far they are from you.

Vertical Fog: Fog can be customized to change with vertical height along with horizontal distance.

The End: Finding end cities will be much easier now…

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