Entity Texture Features Mod – 1.19.3, 1.18.2 – Random Textures for Mobs

Author: FixEye
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entity texture features mod 1 19 3 1 18 2 random textures for mobs

Entity Texture Features Mod (1.19.3, 1.18.2) allows random, emissive textures to be used for Skins, Mobs, and other entities. This mod supports a variety of entity texture features including Optifine Features that can be added in compatible Resourcepacks or Player skins.

Features:

  • Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks.
  • Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks.
  • Blinking mobs.
  • Alternate potion visuals for mobs.
  • Player Skin Features & Additions, including support for most of the above features.

Screenshots:

Random / Custom entity textures: For custom & random entity textures to work you can use a resource-pack that supports the Optifine format for custom / random textures, including all Biome, Height, Name, etc. properties settings. and even more added by ETF

Emissive entity textures: For emissive & random entity textures to work you can use a resource-pack that supports the Optifine format for emissive textures.

Player skin features: Player skins can use emissive, blinking, enchanted, transparency texture features, as well as other things like capes & jacket / dress extensions. These are 100% optional, controlled by the skin file you upload to Mojang, and options to prevent abuse of features in PVP.

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