Mod 1.19.2, 1.18.2. You can have everlasting abilities that last after your death.
You may wish to possess certain abilities without needing to keep different potions, wear specific armor, or use specific tools.
Mod 1.19.2, 1.18.2. You can have everlasting abilities that last after your death.
You may wish to possess certain abilities without needing to keep different potions, wear specific armor, or use specific tools.
If you first spawn in a world, you will receive an Ability Bottle with a random ability.
Right-clicking this bottle, will open a window in which you can move the ability to your player.
Moving abilities to your player requires a certain amount of experience, moving them back to the bottle will give you back that experience.
Abilities have a maximum level, so don’t try to get yourself 20 levels of the speed ability…
The following abilities are available:
Abilities that target entities in an area won’t be applied to players that are in the same team as you.
Every ability can be disabled in the config file.
If you die, at the hand of a player, you will lose one random ability. This ability will drop in an Ability Totem, which the other player can pickup and use for themself. (This behaviour can be changed in the config file)
Ability totems with random abilities can be found in loot chests.
Certain mobs will also drop abilities. These mobs can be identified by looking at their particle effects, the color of the effects shows the rarity of their ability.
This mod collects anonymized startup data, this can be disabled in the config file and adheres to Minecraft’s snooper settings.
Leftover totems can be recycled by combining 3 of them in a crafting grid to produce a new random totem. The rarity of the input totems will have an impact on the rarity of the output totem.