Mod Menu (1.19.2, 1.8.2) enhances the standard Minecraft menu by displaying an interface that displays a one-dimensional array modifications.
Mod Menu – 1.19.2, 1.18.2 – View the List of Mods You Have

Developers:
- The icon comes from the icon specified in your fabric.mod.json (as per the spec)
- Clientside-only and API badges are defined as custom objects in your fabric.mod.json as such:
- “custom”: { “modmenu:api”: true, “modmenu:clientsideOnly”: true }
- Mod parenting is used to display a mod as a child of another one. This is meant to be used for mods divided into different modules. The following element in a fabric.mod.json will define the mod as a child of the mod ‘flamingo’:
- “custom”: { “modmenu:parent”: “flamingo” }
- ModMenuAPI
- To use the API, implement the ModMenuApi interface on a class and add that as an entry point of type “modmenu” in your fabric.mod.json as such:
- “entrypoints”: { “modmenu”: [ “com.example.mod.ExampleModMenuApiImpl” ] }
- Features: Mods can provide a Screen factory to provide a custom config screen to open with the config button. Implement the getConfigScreenFactory method in your API implementation.
Screenshots:







Requires:
Mod Menu - 1.19.2, 1.18.2 Download Links:
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