The Unhealthy Dying Mod (1.19.1, 1.8.2) is for you if you want death to have more than just the loss of your items/experience. This mod also reduces players’ maximum health each time they die.
Unhealthy Dying Mod – 1.19.1, 1.18.2 – Not a Normal Death

- Minecraft 1.12.2 Mods
- Minecraft 1.15.2 Mods
- Minecraft 1.16.5 Mods
- Minecraft 1.17.1 Mods
- Minecraft 1.18.1 Mods
- Minecraft 1.18.2 Mods
- Minecraft 1.19 Mods
- Minecraft 1.19.1 Mods
Features:
In the config you have the following settings:
- minimumHealth: Minimum amount of health the player can end up with.
- healthPerDeath: The amount of health taken from the player upon death.
- reducedHealthMessage: When you set to true, it notifies the player about their new max health when they respawn.
- HealthSetting: Decides if the reduced health is per player, for everybody, per team or per FTB Team (Only works when FTB Utilities is installed)
There is also a config option to enable regeneration of previously lost health.
The following settings can be changed for regeneration:
- regenHealth: When set to true allows you to gain back health upon killing set target(s).
- maxRegenned: The amount of max health the player can get from killing the target(s).
- regennedHealthMessage: When you set to true, it notifies the player about their new max health when they respawn.
- regenTargets: Adding lines / removing lines specifies which mobs will cause the players to regen max health. Syntax: modid:mobname,healthRegenned,amount, For wildcards use *. For instance [*:*,1,20] would mean every 20 kills regain half a heart”, While [minecraft:*,1,10] would mean every 10 kills of vanilla mobs regains half a heart
Screenshots:









Requires:
Unhealthy Dying Mod - 1.19.1, 1.18.2 Download Links:
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